Practical tools, original thinking

THE TOOL DOES NOT MAKE THE DECISION.

A tool is useful when it gives the player something to read and a reason to move. In Cognitive Reaction Training, the player sees a cue, works out what it means and responds with control.

01

REACT CRT

A visual cue app for Cognitive Reaction Training. Map symbols to actions and build agility through quick reads, decisions and controlled movement.

Explore the REACT CRT app ↗
02

TRAINING KIT

Five physical targets for movement, memory, spatial awareness and agility. Pair them with visual signals in REACT CRT.

See the REACT CRT Kit ↗
03

TRAINING PLAN ENGINE

A planning resource for structuring basketball practices around age, skill level and selected topics.

English page coming soon
04

WONDROUS WORLDS

Coach Agmon’s book explores perception, choice and Cognitive Reaction Training across movement tasks.

English page coming soon
How to use the tools

DON'T COUNT THE REP. DESIGN THE READ.

One screen, one visual cue and one clear rule are enough to begin. The player perceives the cue, interprets it and responds with the right movement. Build agility and decision making from clean execution to game speed.

Learn the process ↗
Basketball spatial decision illustration
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